Why? I need a CSV (comma-separated values) parser to use in my next project, in Unity (C#). I looked at existing parsers but all the ones I found were missing some features, or not available in source code. I ported the simple but efficient parser I made in my mobile games to C# (was C++).… Continue reading C# CSV Reader (compatible with unity)
Month: August 2015
Mersenne Twister PRNG C# implementation
I’m trying Unity 3D and needed a random number generator that would run exactly the same on every platform. I don’t want to use Unity’s RNG because I can’t risk it to change in an update. Therefore, I implemented my own Mersenne Twister implementation in C#. This code is based on the Python implementation of… Continue reading Mersenne Twister PRNG C# implementation