{"id":170,"date":"2010-01-26T00:30:08","date_gmt":"2010-01-25T23:30:08","guid":{"rendered":"http:\/\/www.frozax.com\/blog\/?p=170"},"modified":"2010-01-26T00:30:08","modified_gmt":"2010-01-25T23:30:08","slug":"video-level-editor","status":"publish","type":"post","link":"https:\/\/www.frozax.com\/blog\/2010\/01\/video-level-editor\/","title":{"rendered":"Video : Level Editor"},"content":{"rendered":"<p>I am mostly working on the <strong>level editor<\/strong>. I was not sure when I started this project that I would need a specific level editor. But Spring Up! X360 needs some <strong>serious changes in the level design<\/strong> to improve the quality and to adapt to the X360 platform, therefore I need this new level editor. Working on tools with C# is great : it&#8217;s really<strong> powerful and efficient<\/strong>! Technically speaking, the level editor is just a Game Component (<a href=\"http:\/\/msdn.microsoft.com\/en-us\/library\/microsoft.xna.framework.drawablegamecomponent.aspx\">DrawableGameComponent<\/a> XNA class) of the Game. When the &#8220;Editor&#8221; component is created, all the new mouse and keyboard shortcuts are available.<br \/>\n<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"480\" height=\"295\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/U-yDvHQ84sM&amp;hl=fr_FR&amp;fs=1&amp;\" \/><param name=\"allowfullscreen\" value=\"true\" \/><embed type=\"application\/x-shockwave-flash\" width=\"480\" height=\"295\" src=\"http:\/\/www.youtube.com\/v\/U-yDvHQ84sM&amp;hl=fr_FR&amp;fs=1&amp;\" allowscriptaccess=\"always\" allowfullscreen=\"true\"><\/embed><\/object><br \/>\nAs you can see in the video, here are <strong>some features implemented<\/strong>: create, move, rotate and delete items and targets. You can set up objects as <strong>static, dynamic or with a motor<\/strong>. There is also a snap feature. And as the game is running at the same time, you can play directly in the editor.<\/p>\n<p>You can also see some of the new shapes that will be available in Spring Up! XNA : a <strong>triangle <\/strong>and <strong>pentagon<\/strong>.<\/p>\n<p>That&#8217;s it for today, I hope you liked it!<\/p>\n<div class=\"addtoany_share_save_container addtoany_content_bottom\"><div class=\"a2a_kit a2a_kit_size_32 addtoany_list a2a_target\" id=\"wpa2a_1\"><a class=\"a2a_button_twitter\" href=\"http:\/\/www.addtoany.com\/add_to\/twitter?linkurl=https%3A%2F%2Fwww.frozax.com%2Fblog%2F2010%2F01%2Fvideo-level-editor%2F&amp;linkname=Video%20%3A%20Level%20Editor\" title=\"Twitter\" rel=\"nofollow\" target=\"_blank\"><\/a><a class=\"a2a_button_facebook\" href=\"http:\/\/www.addtoany.com\/add_to\/facebook?linkurl=https%3A%2F%2Fwww.frozax.com%2Fblog%2F2010%2F01%2Fvideo-level-editor%2F&amp;linkname=Video%20%3A%20Level%20Editor\" title=\"Facebook\" rel=\"nofollow\" target=\"_blank\"><\/a><a class=\"a2a_button_google_plus\" href=\"http:\/\/www.addtoany.com\/add_to\/google_plus?linkurl=https%3A%2F%2Fwww.frozax.com%2Fblog%2F2010%2F01%2Fvideo-level-editor%2F&amp;linkname=Video%20%3A%20Level%20Editor\" title=\"Google+\" rel=\"nofollow\" target=\"_blank\"><\/a><a class=\"a2a_button_reddit\" href=\"http:\/\/www.addtoany.com\/add_to\/reddit?linkurl=https%3A%2F%2Fwww.frozax.com%2Fblog%2F2010%2F01%2Fvideo-level-editor%2F&amp;linkname=Video%20%3A%20Level%20Editor\" title=\"Reddit\" rel=\"nofollow\" target=\"_blank\"><\/a>\n<script type=\"text\/javascript\"><!--\nwpa2a.script_load();\n\/\/--><\/script>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>I am mostly working on the level editor. I was not sure when I started this project that I would need a specific level editor. But Spring Up! X360 needs some serious changes in the level design to improve the quality and to adapt to the X360 platform, therefore I need this new level editor.&hellip; <a class=\"more-link\" href=\"https:\/\/www.frozax.com\/blog\/2010\/01\/video-level-editor\/\">Continue reading <span class=\"screen-reader-text\">Video : Level Editor<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[5,12,15,21],"tags":[89,126,137],"_links":{"self":[{"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/posts\/170"}],"collection":[{"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/comments?post=170"}],"version-history":[{"count":0,"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/posts\/170\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/media?parent=170"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/categories?post=170"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.frozax.com\/blog\/wp-json\/wp\/v2\/tags?post=170"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}