Useful C# and Visual Studio tips you might not know

While working on my next game, I tried to keep notes of interesting tips I used. They are related to C# and Visual Studio. Overriding ToString() When debugging or prototyping, you often need to display complex objects on the screen on in the debugger output. A handy way to do this when dealing with complex […]

How to recover a file in Google Chrome cache (gzipped or not)

Exceptionally, this article is slightly off-topic and will not be related to game development. I wished I could find an article like this one a few hours earlier, therefore I’m writing it myself, hoping to help people fixing the same problem I had. The context Earlier today, I was logging onto my ftp to download […]