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Frozax Games Dev Blog

Month: August 2015

C# CSV Reader (compatible with unity)

Why? I need a CSV (comma-separated values) parser to use in my next project, in Unity (C#). I looked at existing parsers but all the ones I found were missing some features, or not available in source code. I ported the simple but efficient parser I made in my mobile games to C# (was C++).… Continue reading C# CSV Reader (compatible with unity)

Published August 31, 2015
Categorized as programming Tagged C++, csv

Mersenne Twister PRNG C# implementation

I’m trying Unity 3D and needed a random number generator that would run exactly the same on every platform. I don’t want to use Unity’s RNG because I can’t risk it to change in an update. Therefore, I implemented my own Mersenne Twister implementation in C#. This code is based on the Python implementation of… Continue reading Mersenne Twister PRNG C# implementation

Published August 5, 2015
Categorized as programming
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