C# CSV Reader (compatible with unity)

Why? I need a CSV (comma-separated values) parser to use in my next project, in Unity (C#). I looked at existing parsers but all the ones I found were missing some features, or not available in source code. I ported the simple but efficient parser I made in my mobile games to C# (was C++). […]

Android Game Development : from Java to C++ (with cocos2d-x)

Introduction In a previous post (here), I was talking about my progress with libgdx, a Java library for Android (and other platforms). Shortly after writing this article, I realized that there is a big disadvantage that I forgot to talk about. It’s so big that it made me stop using libgdx : It is not […]