Mobile Game Localization: Countries, Numbers and Statistics

I’ve released a series of puzzle games on mobile (you can check them on the sidebar). Don’t Feed the Trolls and Hashi Puzzles: Bridges & Islands were localized in English and French; Battleship Solitaire Puzzles in ten languages (English, French, Italian, German, Spanish, Portuguese/Brazilian, Russian, Japanese, Chinese and Korean); and Hashi Extreme Puzzles in eleven languages (same […]

5 for $5 Bundle and Spring Up Harmony Statistics

As you probably know, Spring Up Harmony was in the 5 For $5 Bundle (also called buygamesnotsocks). You can read a full postmortem of the bundle on Jorge Rodriguez’ blog. With data gathered from my leaderboards, I made a few statistics (I love stats ;)). Though the bundle sold 3,642 copies, I have (only) 1,139 “bundle […]

Achievements/Rewards statistics for Spring Up Harmony

Spring Up Harmony PC was released a few months ago, it’s now a good time to study statistics of the rewards (or achievements) of the game. Rewards are a good way to see what the players are really doing in the game. These are the stats of online players that played the full version of […]

Piracy of Spring Up Harmony (PC Game) : 96%

It’s very difficult to estimate the piracy rate of PC games, and even more to estimate the impact on the sales. For my last game Spring Up Harmony, I found out that the piracy rate is 96% (!). Higher that I’d thought, really. Read the details below and find out how I obtained this number. The […]

Spring Up Harmony Postmortem and Sales Statistics

Spring Up Harmony (trailer) is my first game for the XBL Indie Games platform. Here is a quick postmortem about this game. Development Length I worked part-time (a few hours a day, with many days off) on the game from December to May/June (6 months). Before that, I worked on another cancelled project for 2 […]